Added HEVC YUV 4:4:4 decode support to the NVIDIA VDPAU driver. Added the new per-decoder profile capability bit
VDP_DECODER_PROFILE_SUPPORTED_CHROMA_TYPES to the NVIDIA VDPAU driver. Added new VdpYCbCrFormats VDP_YCBCR_FORMAT_Y_UV_444 and
VDP_YCBCR_FORMAT_Y_U_V_444 for accessing YUV 4:4:4 surfaces via
VdpVideoSurfaceGetBitsYCbCr() and VdpVideoSurfacePutBitsYCbCr()
in the NVIDIA VDPAU driver. Added support for creation of YUV 4:4:4 video surfaces in the NVIDIA VDPAU driver. Raised the minimum supported X.Org xserver version to 1.7 (video driver ABI version 6). Updated the NVIDIA VDPAU driver to support allocating VDPAU video surfaces with explicit field or frame picture structure. Added support for the GL_NV_vdpau_interop2 OpenGL extension, which allows VDPAU/OpenGL surface sharing with explicit field or frame picture structure. Picture structure selection by applications can avoid the need for implicit surface structure conversion by the OpenGL implementation.